Department for Environment, Food and Rural Affairs

QUARRY:
a program to assess the effectiveness of shotgun ammunition
against wildfowl and other quarry


APPENDIX B: Parameter Descriptions

This section lists the parameters displayed in the Current Data panel, giving a qualitative description of each parameter to assist data selection. The mathematical handling of the parameters is detailed in Part 2 of this document, together with additional information and tabulated data.

Parameter

 

Description
Units

QUARRY

Probable
X-speed
1

The velocity at which the quarry crosses the firer's line of sight: this affects the required lead and swing. The quarry's component of velocity towards or away from the firer is assumed to have little effect.

m/s
Maximum entry energy
2

The kinetic energy density lost by a pellet penetrating through the most resistant area of feathers and skin. Note that the standard clay pigeon targets of the supplied quarry datafiles are assigned zero entry energy: this renders them rather sensitive to impact, so the user may wish to impose a modest value (say 0.1-0.2 J/mm2) for their maximum entry energy.

/mm2

SHOT

Material
density
3

The effective average density of the pellet material. The density of some materials commonly used or considered for shot is given in Appendix C.

g/cc
Pellet
diameter
4

The average diameter of the shot. The program does not cater for duplex (i.e. multiple) pellet sizes. Appendix C lists standard shot sizes.

mm
Shot mass
total

5

This is used together with the shot material density and pellet diameter to compute the number of pellets (which is then displayed at the bottom of the Current Data panel.)

g

VELOCITY AND CHOKE

Measured velocity
6

The velocity of the shot cloud measured at some measurement range (see next parameter) from the muzzle. Note, the declared velocity almost invariably relates to the leading pellets in the shot cloud: if used, this value will give an overestimate of effectiveness. The measured velocity together with measurement range is used to compute the effective muzzle velocity (which is then displayed at the bottom of the Current Data panel.)

m/s
Measurement range
7

The distance from the muzzle at which the velocity is measured. If the velocity measuring device comprises two detectors which derive velocity from the time taken for the pellets to transit, then the measurement range is approximately the distance from the gun muzzle to midway between the two detectors.

m
Drag factor
8

This parameter allows for distortion or surface roughness of the spherical pellets. A value of 1 has no effect, less than 1 corresponds to drag reduction, and greater than 1 corresponds to an increase in drag. The value must be obtained by comparing the observed downrange velocity with that predicted by the program, and its value will generally lie in the range 0.90 to 1.15. In the absence of trajectory instrumentation, the drag factor should be assigned a value of 1.000.

For example:

Giblin & Compton give the following standard ballistics for a single #6 (2.6mm diameter) lead pellet.
If muzzle velocity = 400m/s then
at 40yards (36.6m), velocity = 189m/s.

To match this in the program, the drag factor is reduced by 3% from 1.000 to 0.970.

 

Choke
9

The modification to the pattern (lateral spread of the shot cloud) produced by profiling the internal muzzle of the gun. The program conveniently uses the traditional measures of choke, i.e.:

 

Choke name

% in 30in circle @ 40yds

 

Cylinder

40

 

Improved cylinder

50

 

Quarter

55

 

Half

60

 

Three-quarter

65

 

Full

70

and

Other

1 to 99

The 'Other' choke provides for non-standard patterns. Most guns are assessed for patterning ability using lead shot, and it should be noted that some natures of shot material or construction will tend to pattern differently to lead shot from the same gun. The ammunition construction, particularly under- and over-wads, propellant selection, compression and crimp, will further affect patterning. The combination of each particular gun and new ammunition should be checked for pattern: in the program: use the measured rather than the nominal choke.

For example:

If the barrel is marked 'half choke' but on firing your new ammunition you measure a 55% pattern at 40 yards (i.e. quarter choke) , then use quarter choke in the program.

Note: the pattern size does not grow linearly with range. The program follows the observation of Giblin & Compton that pattern size is more linearly related to time of flight. For this reason it is vital that when measuring the pattern percentage in a 30inch (76.2cm) circle, the range is exactly 40yards (36.6m)

ACCURACY

The four 'errors' listed here will together affect the achievable accuracy. The supplied 'accuracy datafiles' and the text below give only advisory starting values for these 'errors'. Their proper values need to be obtained by detailed measurement.

Basic error

10

A measure of the limiting accuracy of the firer as achieved when unhurriedly shouldering the gun and firing at a stationary target. The declared value is a standard deviation. A novice game shot is likely to produce a basic accuracy of around 1°, whereas an experienced shooter will generally reduce this to 0.4° or less

degs

Swing error

11

A measure of the limiting accuracy of the firer as achieved when unhurriedly shouldering the gun and firing at a stationary target. The declared value is a standard deviation. A novice game shot is likely to produce a basic accuracy of around 1°, whereas an experienced shooter will generally reduce this to 0.4° or less

5

Lead error

12

This significant inaccuracy is also measured as a standard deviation, but only in the direction of flight of the quarry. The shooter aims ahead of the quarry, but can misgauge this required lead. The error is taken to be some percentage of the required lead calculated using the quarry crossing speed and pellet time of flight: in the field a value of 20% is very good, and around 80% for a poorer shot.

%

Range error

13

In firing shotgun, mis-estimation of range affects the application of correct lead, thereby supplementing the lead error. In the field a value of about 20% is likely for an experienced shot, and perhaps as great as 80% for the inexperienced shot.

%

FIELD POLICIES

Retriever

14

Is a retrieving dog being used, yes or no? The availability of a retrieving dog affects the ability to bag some birds which initially are not killed outright.

Yes/no

Wildfowl over water

15

Is the quarry a species of wildfowl flying over water, yes or no? A downed wildfowl which still has the use of one leg may avoid being brought to bag by swimming and diving. This effect is considered by the program in computing retrievability with and without a retrieving dog

yes/no

Policy ranges

16 to 19

The distribution of ranges at which the shooter expects to fire at game. The program automatically guards against irrational policy ranges.

Note that if shortened ranges are achieved by decoying or other field techniques, the crossing speed of the quarry may be much reduced, and so the crossing speed parameter should be adjusted to suit.

m


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Published 22 December 1998
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